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	<title>Comments on: Don&#8217;t Confuse Technology with Marketing</title>
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	<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/</link>
	<description>The brains of the music industry.</description>
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		<title>By: Torquewrench</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-3953</link>
		<dc:creator>Torquewrench</dc:creator>
		<pubDate>Tue, 05 May 2009 18:20:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-3953</guid>
		<description>What About Bob&#039;s comments are right on the money.</description>
		<content:encoded><![CDATA[<p>What About Bob&#8217;s comments are right on the money.</p>
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		<title>By: What about Bob?</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-3952</link>
		<dc:creator>What about Bob?</dc:creator>
		<pubDate>Tue, 05 May 2009 18:17:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-3952</guid>
		<description>Regarding money making potential from sites like AudioLife, you may not be aware of what&#039;s happening in the music biz, and many other retail businesses. To understand how amazing this is or can be, you need to read &quot;The Long Tail&quot; by Chris Anderson.

Of course few Garage Bands will rise up to achieve a million or more fans, thus one band generating millions in revenue. That&#039;s not the point. The point is that there are hundreds of thousands of local bands that have a following of a hundred people. Even Jr. High rock bands can sell a few t-shirts and CDs to their friends. It happens every day.

Thus, AudioLife and others use technology to capture the few dollars from the many. Record labels captured the many dollars from the few, and now that less are paying for their main revenue stream (the music) their model is in trouble.

What AudioLife is really doing is allowing tens of thousands of bands to have a legitimate music and merchandise infrastructure for no upfront cost and very little effort. Any band, even your nephew&#039;s silly little Guitar Hero neighborhood gang can get a logo, make a t-shirt and be the envy of their gradeschool. The model is beautiful.  They are really creating tens of thousands of &quot;one hit wonders&quot;.  Do we need/want that?  Probably not, but you wouldn&#039;t think that if you were the up-n-coming dreamers, trying to make it. You want to believe and AudioLife assists in the dream.

Of course many have tried and it remains to be seen if AudioLife, other competitors, or even the record companies will be able to build a profitable business through these fast changing times.  But...  there is no question that this is the wave of the future.</description>
		<content:encoded><![CDATA[<p>Regarding money making potential from sites like AudioLife, you may not be aware of what&#8217;s happening in the music biz, and many other retail businesses. To understand how amazing this is or can be, you need to read &#8220;The Long Tail&#8221; by Chris Anderson.</p>
<p>Of course few Garage Bands will rise up to achieve a million or more fans, thus one band generating millions in revenue. That&#8217;s not the point. The point is that there are hundreds of thousands of local bands that have a following of a hundred people. Even Jr. High rock bands can sell a few t-shirts and CDs to their friends. It happens every day.</p>
<p>Thus, AudioLife and others use technology to capture the few dollars from the many. Record labels captured the many dollars from the few, and now that less are paying for their main revenue stream (the music) their model is in trouble.</p>
<p>What AudioLife is really doing is allowing tens of thousands of bands to have a legitimate music and merchandise infrastructure for no upfront cost and very little effort. Any band, even your nephew&#8217;s silly little Guitar Hero neighborhood gang can get a logo, make a t-shirt and be the envy of their gradeschool. The model is beautiful.  They are really creating tens of thousands of &#8220;one hit wonders&#8221;.  Do we need/want that?  Probably not, but you wouldn&#8217;t think that if you were the up-n-coming dreamers, trying to make it. You want to believe and AudioLife assists in the dream.</p>
<p>Of course many have tried and it remains to be seen if AudioLife, other competitors, or even the record companies will be able to build a profitable business through these fast changing times.  But&#8230;  there is no question that this is the wave of the future.</p>
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		<title>By: Taylor</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-890</link>
		<dc:creator>Taylor</dc:creator>
		<pubDate>Wed, 25 Feb 2009 01:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-890</guid>
		<description>Wow, this was a really enlightening article to read, and the responses as well were well-written with much insight.  As part of a new music company aimed at supporting independent artists, the new approach to technology outlined by every participant in this thread is right on par.  There has indeed been a disconnect between the artist and the fan over the years, and the internet has finally produced a landscape to bridge that gap.  The problem is both the digital divide and the lack of willing artist participants.  What my company (www.mybandstock.com) has so far witness is an unwillingness of the participating original bands to put forth effort in marketing to fans.  They all heard the site&#039;s pitch about directly connecting artist and fan in an social-networking online environment in exchange for direct fan support, and jumped right on.  Unfortunately, what has so far failed to catch on is the artist as an active participant in the artist-fan relationship.  MyBandStock provides the platform for communicating directly with fans, offering them incentives for buying stock in their projects, and an outlet for supplying content and media to the online environment, but still without setting aside time and energy to educate its existing and potential fan base, their numbers are going nowhere.  They might blame this on site inefficiency, when in actuality, it&#039;s exhibit A of confusing technology with marketing.  

I hope, with the rest of you, that people stop blaming the &quot;failing&quot; music industry or fruitless technology, and start evolving with the future of the music industry.

Taylor</description>
		<content:encoded><![CDATA[<p>Wow, this was a really enlightening article to read, and the responses as well were well-written with much insight.  As part of a new music company aimed at supporting independent artists, the new approach to technology outlined by every participant in this thread is right on par.  There has indeed been a disconnect between the artist and the fan over the years, and the internet has finally produced a landscape to bridge that gap.  The problem is both the digital divide and the lack of willing artist participants.  What my company (www.mybandstock.com) has so far witness is an unwillingness of the participating original bands to put forth effort in marketing to fans.  They all heard the site&#8217;s pitch about directly connecting artist and fan in an social-networking online environment in exchange for direct fan support, and jumped right on.  Unfortunately, what has so far failed to catch on is the artist as an active participant in the artist-fan relationship.  MyBandStock provides the platform for communicating directly with fans, offering them incentives for buying stock in their projects, and an outlet for supplying content and media to the online environment, but still without setting aside time and energy to educate its existing and potential fan base, their numbers are going nowhere.  They might blame this on site inefficiency, when in actuality, it&#8217;s exhibit A of confusing technology with marketing.  </p>
<p>I hope, with the rest of you, that people stop blaming the &#8220;failing&#8221; music industry or fruitless technology, and start evolving with the future of the music industry.</p>
<p>Taylor</p>
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		<title>By: Lee Jarvis</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-714</link>
		<dc:creator>Lee Jarvis</dc:creator>
		<pubDate>Wed, 04 Feb 2009 15:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-714</guid>
		<description>Just to touch on the &#039;music industry dying&#039; myth. The big labels may say that, but what they mean is that the record industry (CD sales) is in freefall. The music industry is thriving, with more transactions (thanks Gabriel), more tickets sales at more concerts and more choice and consumption than ever before. People are willing to pay for music in many formats if you make it convenient and well-priced.

As for the tools that make every artist think they are their own marketing machine, I agree, and it&#039;s a very good point you have raised here. Seeing endless numbers of widgets doesn&#039;t add value or substance to your brand. the only way these widgets (and the time used to create them) will pay off is by adding authenticity and an interaction with the fanbase. Connecting with Long Tail fans or converting borderline ones will be a wiser use of time than to reciprocate the technologies with a different name across all your social networks.

Lee Jarvis</description>
		<content:encoded><![CDATA[<p>Just to touch on the &#8216;music industry dying&#8217; myth. The big labels may say that, but what they mean is that the record industry (CD sales) is in freefall. The music industry is thriving, with more transactions (thanks Gabriel), more tickets sales at more concerts and more choice and consumption than ever before. People are willing to pay for music in many formats if you make it convenient and well-priced.</p>
<p>As for the tools that make every artist think they are their own marketing machine, I agree, and it&#8217;s a very good point you have raised here. Seeing endless numbers of widgets doesn&#8217;t add value or substance to your brand. the only way these widgets (and the time used to create them) will pay off is by adding authenticity and an interaction with the fanbase. Connecting with Long Tail fans or converting borderline ones will be a wiser use of time than to reciprocate the technologies with a different name across all your social networks.</p>
<p>Lee Jarvis</p>
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		<title>By: Andrew</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-677</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sat, 31 Jan 2009 20:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-677</guid>
		<description>I think @evolvor is on the right track talking about the bridge. We at Artists House have been calling it the Straddle. Basically, ANYTHING online is only half the equation. You need to be doing things offline as well. You need to create social objects around which people (i.e. fans) can gather - these are things that they share between themselves because of a shared interest - Mobile video, exclusive tracks, etc. You are catering to your core fans and giving them the tools to market your music for you. Concentrate on the core, and the rest will follow.</description>
		<content:encoded><![CDATA[<p>I think @evolvor is on the right track talking about the bridge. We at Artists House have been calling it the Straddle. Basically, ANYTHING online is only half the equation. You need to be doing things offline as well. You need to create social objects around which people (i.e. fans) can gather &#8211; these are things that they share between themselves because of a shared interest &#8211; Mobile video, exclusive tracks, etc. You are catering to your core fans and giving them the tools to market your music for you. Concentrate on the core, and the rest will follow.</p>
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		<title>By: Online Music Marketing &#124; Music Industry Blog</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-664</link>
		<dc:creator>Online Music Marketing &#124; Music Industry Blog</dc:creator>
		<pubDate>Fri, 30 Jan 2009 21:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-664</guid>
		<description>[...] a post called &#8220;Don&#8217;t Confuse Technology with Marketing&#8221; published today on The Music Snob, I found the opening statement intriguing: &#8220;The use of music marketing technology is not in [...]</description>
		<content:encoded><![CDATA[<p>[...] a post called &#8220;Don&#8217;t Confuse Technology with Marketing&#8221; published today on The Music Snob, I found the opening statement intriguing: &#8220;The use of music marketing technology is not in [...]</p>
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		<title>By: Phil</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-658</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Fri, 30 Jan 2009 15:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-658</guid>
		<description>What&#039;s key is how you give away your music and where. You have to have some control over the experience and it really should loop back to a buying opportunity. (Marketing 101) Did you ever notice how Tide will put FREE samples on everyones front door to introduce a &quot;New Improved Super Formula&quot; that&#039;s the same old Tide? Sells more soap... So actively giving away your music through your store gives you some element of control.  

People pay for music AND the at Nimbit, the age range has NOT shown any specifics on willingness to pay for music...believe it or not. For example, a non-touring artist with a song that accompanied a viral net cartoon sold like crazy to an audience of teenagers. Subsequent releases of complete albums have sold as well. What we have seen is that giving away music drives new fans. New fans drive sales. 

Our users range the entire musical gamut. From The Mile After to Tom Rush to Steve Songs to Cindy Morgan. ie: young killer MySpace band to Folk Legend to Kid&#039;s Music to Contemporary Christian. They each appeal to, as well as support , their growing fan-base. Mario has the right idea. Technology is not a replacement for marketing its a tool for marketing. You need to be able to easily collect and track how your campaign is going. Again, that&#039;s why we have built our platform around a set of highly placeable and flexible storefronts. You need to know who bought your music and a way to enhance that buying relationship.

I merged my previous company Artist Development Associates into Nimbit five years ago. ADA had supported independent artists since 1994. All the sales trends we can track all the way back a decade point to a growing middle class of artists. More artists are selling more product directly to fans each year. About 50% of the artists on our platform are selling their music. 20% of our artists are making significantly more than $100 a month. 5% of our artist&#039;s are selling over $1000. 

What is even more encouraging is how new styles are developing because there is now an infrastructure to support their development. I was blown away last year at SXSW. The diversity of influences seems to be in hyper drive and I attribute that to these artists creating meaningful income outside of the mainstream music industry. &quot;Viral Marketing&quot; is a label now used as a catch-all for online marketing. Really successful marketing needs to be economical. If you see a great band, the moment you tell another person in a call or email, you are part of a viral marketing campaign. When a friend forwards an MP3 (illegally) it&#039;s viral marketing. I have to say that most of the music I&#039;ve bought over the past couple of years was introduced to me by a friend through an MP3. 

I&#039;m not just the President, I still gig 2-3 nights a week. I still tour. I&#039;m in an original funk band right now. Totally under the Radar. I can&#039;t support my family from the income (heck, I&#039;m just the drummer) but I make a couple of grand a month gigging to a growing fan-base. Fans buy at shows and buy online at the site. We try to make a recording or put out a live album once a year. We keep fresh tracks for free and once in a while we&#039;ll put an album up for free and get fans to push it out to new faces. 

Bottom line:  New music is being created. There is money in it. My band makes more and more money each year. Opportunities come, and we make the best of them. We funnel our fans through our main site using NimbitSkin and through MySpace and Facebook with the NimbitOMT. We track our direct sales vs. our iTunes sales the Nimbit dash. We sell 4:1 direct sales vs. iTunes. People are still paying for music and like to buy the music from the band. Fans are still going out to shows. As the recession kicks in, I believe there is no better time to sell direct and no better time to hit the clubs. 

I&#039;m really enjoying this thread. Thanks to everyone for contributing!</description>
		<content:encoded><![CDATA[<p>What&#8217;s key is how you give away your music and where. You have to have some control over the experience and it really should loop back to a buying opportunity. (Marketing 101) Did you ever notice how Tide will put FREE samples on everyones front door to introduce a &#8220;New Improved Super Formula&#8221; that&#8217;s the same old Tide? Sells more soap&#8230; So actively giving away your music through your store gives you some element of control.  </p>
<p>People pay for music AND the at Nimbit, the age range has NOT shown any specifics on willingness to pay for music&#8230;believe it or not. For example, a non-touring artist with a song that accompanied a viral net cartoon sold like crazy to an audience of teenagers. Subsequent releases of complete albums have sold as well. What we have seen is that giving away music drives new fans. New fans drive sales. </p>
<p>Our users range the entire musical gamut. From The Mile After to Tom Rush to Steve Songs to Cindy Morgan. ie: young killer MySpace band to Folk Legend to Kid&#8217;s Music to Contemporary Christian. They each appeal to, as well as support , their growing fan-base. Mario has the right idea. Technology is not a replacement for marketing its a tool for marketing. You need to be able to easily collect and track how your campaign is going. Again, that&#8217;s why we have built our platform around a set of highly placeable and flexible storefronts. You need to know who bought your music and a way to enhance that buying relationship.</p>
<p>I merged my previous company Artist Development Associates into Nimbit five years ago. ADA had supported independent artists since 1994. All the sales trends we can track all the way back a decade point to a growing middle class of artists. More artists are selling more product directly to fans each year. About 50% of the artists on our platform are selling their music. 20% of our artists are making significantly more than $100 a month. 5% of our artist&#8217;s are selling over $1000. </p>
<p>What is even more encouraging is how new styles are developing because there is now an infrastructure to support their development. I was blown away last year at SXSW. The diversity of influences seems to be in hyper drive and I attribute that to these artists creating meaningful income outside of the mainstream music industry. &#8220;Viral Marketing&#8221; is a label now used as a catch-all for online marketing. Really successful marketing needs to be economical. If you see a great band, the moment you tell another person in a call or email, you are part of a viral marketing campaign. When a friend forwards an MP3 (illegally) it&#8217;s viral marketing. I have to say that most of the music I&#8217;ve bought over the past couple of years was introduced to me by a friend through an MP3. </p>
<p>I&#8217;m not just the President, I still gig 2-3 nights a week. I still tour. I&#8217;m in an original funk band right now. Totally under the Radar. I can&#8217;t support my family from the income (heck, I&#8217;m just the drummer) but I make a couple of grand a month gigging to a growing fan-base. Fans buy at shows and buy online at the site. We try to make a recording or put out a live album once a year. We keep fresh tracks for free and once in a while we&#8217;ll put an album up for free and get fans to push it out to new faces. </p>
<p>Bottom line:  New music is being created. There is money in it. My band makes more and more money each year. Opportunities come, and we make the best of them. We funnel our fans through our main site using NimbitSkin and through MySpace and Facebook with the NimbitOMT. We track our direct sales vs. our iTunes sales the Nimbit dash. We sell 4:1 direct sales vs. iTunes. People are still paying for music and like to buy the music from the band. Fans are still going out to shows. As the recession kicks in, I believe there is no better time to sell direct and no better time to hit the clubs. </p>
<p>I&#8217;m really enjoying this thread. Thanks to everyone for contributing!</p>
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		<title>By: brian</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-650</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Fri, 30 Jan 2009 01:19:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-650</guid>
		<description>I&#039;m pleased to see that several people are challenging the notion that music doesn&#039;t sell anymore. 

I wonder if companies like CD Baby and Tunecore thrive because there are 1,000,000 artists selling 1 download each, or if it&#039;s more like 100 artists selling 10,000 downloads each, or what? I tend to suspect the former. How democratized are the dividends these days? 

Does death of the &quot;industry&quot; mean that there&#039;s more money to distribute to the indie folks?</description>
		<content:encoded><![CDATA[<p>I&#8217;m pleased to see that several people are challenging the notion that music doesn&#8217;t sell anymore. </p>
<p>I wonder if companies like CD Baby and Tunecore thrive because there are 1,000,000 artists selling 1 download each, or if it&#8217;s more like 100 artists selling 10,000 downloads each, or what? I tend to suspect the former. How democratized are the dividends these days? </p>
<p>Does death of the &#8220;industry&#8221; mean that there&#8217;s more money to distribute to the indie folks?</p>
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		<title>By: Mario Mendoza</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-649</link>
		<dc:creator>Mario Mendoza</dc:creator>
		<pubDate>Thu, 29 Jan 2009 23:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-649</guid>
		<description>Nice article Brian.

I can relate to the problem at hand.  I am an indie musician and have become a social network junkie in the process while writing for my music marketing blog.  The main key I have found that has earned us some more album sales is really taking more of a social approach to it.  

I remember hearing someone using social networks and comparing it to a party.  Your social skills are tested even online.  You must conversate and engage a conversation, not just sending emails telling people to check out your music, which is what most people online on Myspace do.  Even with that though, Brian is right, Music is a tough sell.

The main reason I have some faith in the Music 2.0 model is that digital sales are still increasing.  The avenues are changing by the minute whether selling digitally, licensing your music or even offering some subscription based method of distribution.  The hard part for indie artists is trying to find the profitable avenue.

The main question you mentioned is really key: 
sufficient demand= time and effort.  That balance has to coexist for any business to run profitably.  I write for a music marketing blog and I have found it being too cliche for people just saying use social networks and the money rolls in.  It really comes down to planning.

I have restructured my train of thought towards creating daily goals and setting some specific numbers and starting from scratch.  As musicians with digital distribution, the internet plays a massive role.  

We have to be content providers, keyword specialists for targeted sales, active on social networks, and essentially be our own marketing and R&amp;D department while finding a social life away from the computer. 

Look forward to hearing some more aritcles, hopefully soon we will both be talking about our revitalized music marketing sales.</description>
		<content:encoded><![CDATA[<p>Nice article Brian.</p>
<p>I can relate to the problem at hand.  I am an indie musician and have become a social network junkie in the process while writing for my music marketing blog.  The main key I have found that has earned us some more album sales is really taking more of a social approach to it.  </p>
<p>I remember hearing someone using social networks and comparing it to a party.  Your social skills are tested even online.  You must conversate and engage a conversation, not just sending emails telling people to check out your music, which is what most people online on Myspace do.  Even with that though, Brian is right, Music is a tough sell.</p>
<p>The main reason I have some faith in the Music 2.0 model is that digital sales are still increasing.  The avenues are changing by the minute whether selling digitally, licensing your music or even offering some subscription based method of distribution.  The hard part for indie artists is trying to find the profitable avenue.</p>
<p>The main question you mentioned is really key:<br />
sufficient demand= time and effort.  That balance has to coexist for any business to run profitably.  I write for a music marketing blog and I have found it being too cliche for people just saying use social networks and the money rolls in.  It really comes down to planning.</p>
<p>I have restructured my train of thought towards creating daily goals and setting some specific numbers and starting from scratch.  As musicians with digital distribution, the internet plays a massive role.  </p>
<p>We have to be content providers, keyword specialists for targeted sales, active on social networks, and essentially be our own marketing and R&amp;D department while finding a social life away from the computer. </p>
<p>Look forward to hearing some more aritcles, hopefully soon we will both be talking about our revitalized music marketing sales.</p>
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		<title>By: brian</title>
		<link>http://www.themusicsnob.com/2009/01/29/music-marketing-technology-is-not-music-marketing/comment-page-1/#comment-647</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Thu, 29 Jan 2009 20:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.themusicsnob.com/?p=744#comment-647</guid>
		<description>Phil, it sure sounds good on paper...and it seems that Nimbit is well aware of the gap between distribution and marketing. I like that you offer ways to help artists bridge this gap, via Tell-A-Friend, bonus downloads, etc. 

I&#039;d love to hear some statistics on this stuff. I don&#039;t know that you&#039;re willing to make public your stats, but, for example, can you give some figures on earnings per account, or downloads per avg. user, etc. Since I exist in a vacuum of speculation I don&#039;t know if we&#039;re talking about 35% of $10 or 35% of $1,000. 

Also, what are the demographics of your users these days? The whole &quot;viral marketing&quot; concept doesn&#039;t seem that prevalent among my peers, but perhaps if I were 18 years old then things would be different?</description>
		<content:encoded><![CDATA[<p>Phil, it sure sounds good on paper&#8230;and it seems that Nimbit is well aware of the gap between distribution and marketing. I like that you offer ways to help artists bridge this gap, via Tell-A-Friend, bonus downloads, etc. </p>
<p>I&#8217;d love to hear some statistics on this stuff. I don&#8217;t know that you&#8217;re willing to make public your stats, but, for example, can you give some figures on earnings per account, or downloads per avg. user, etc. Since I exist in a vacuum of speculation I don&#8217;t know if we&#8217;re talking about 35% of $10 or 35% of $1,000. </p>
<p>Also, what are the demographics of your users these days? The whole &#8220;viral marketing&#8221; concept doesn&#8217;t seem that prevalent among my peers, but perhaps if I were 18 years old then things would be different?</p>
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